CHRISTIAN, Marvin; JONATHAN, Jonathan; HENRY, Henry; WIJAYA, Ricky; CHARLES, Kevin. Peningkatan Minat In-game Purchase Pada Remaja di Batam Selama Masa Pandemi. Eqien - Jurnal Ekonomi dan Bisnis, [S. l.], v. 11, n. 1, p. 239 – 246, 2022. DOI: 10.34308/eqien.v11i1.648. Disponível em: https://stiemuttaqien.ac.id/ojs/index.php/OJS/article/view/648. Acesso em: 31 aug. 2025.